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May 9, 2010

Bionic Commando (NES) has great Gameplay

Filed under: Gaming — Tyler @ 9:33 pm
Bionic Commando

Bionic Commando is a rad game for the NES

The Nintendo Entertainment System (NES) had many amazing games to its credit. But if you are looking for something to play that has top-notch gameplay then you should try Bionic Commando. The game is supposed to be a spin-off of Commando, but it is nothing like this game. Bionic Commando is a Side Scrolling platform game that focuses on shooting action and the use of your bionic grappling hook. The game takes place in the future and basically you are soldier on a mission to rescue a dude by the name of Super Joe from the original Commando game. There is an evil group of soldiers and people that are trying to resurrect a very evil bad guy from the historical past. The bad guys use this insignia for themselves that looks like an albatross or eagle or something. Things that make this game great is that you get to have a gun, a special item that you select at the beginning of the mission and a grappling hook.

You enter stages that are filled with strategically placed enemies that either shoot you or drop bombs etc. In order to get around the areas you need to use your grappling hook to swing from place to place. This is because you are unable to do a standard jump in the game. When you use your grappling hook the entire map seems to swing with you and it feels very fluid. You can grapple things directly in front of you. You can crouch and grapple things. You can grapple straight up above your head at a 90 degree angle. And you can also grapple on an 45 degree angle in front of you. Overall you can use your grappling hook in more than enough ways to give the gamer a ton of control over movement. And after a while you will completely ignore and maybe even forget the fact that you can’t jump. Another cool thing that you can do with your grappling hook is that if you hit an enemy with it, they will be temporarily stunned and sometimes they will bounce backward. And you can also use your grappling hook to grab items from a distance. Especially like the bullet canister things that enemies drop when they die. Collecting these little things are important because if you get enough of them your health bear will increase by 1 health point. This is vital for the game because when you get to the boss areas you will need all the health you can get. It’s all about, “Vitality, Vitality, Vitality!”

Bionic Commando NES

Bionic Commando Box Art for NES

When you explore and infiltrate an enemy zone there are certain areas with large communication equipment and monitors. From there you can tap into enemy communications and get important information for your mission. And also you can use the enemy equipment to contact your allies, and they will give you tips on where to find stuff and they will also warn you about things. Another cool thing about the game is that there are certain areas called Neutral Areas where you can interrogate people and find secret items. But be careful not to fire your primary gun because that will alert the base and you will find yourself under attack by tons of people.

A throwback aspect of the game which tips its hat to the original Commando game, is the in between stages which you access by running into an enemy truck on the world map. You can do this by choosing to “Transfer” instead of “Decend” when you go to a numbered square. Eventually you will run into a green truck and you will end up fighting in a top down perspective mini-game. These mini-games are actually important to play because certain enemies in the middle and end of the zone will drop a shiny albatross token when they die. If you pick up the albatross (or eagle, whatever it looks like to you) and if you survive the stage you will be able to have a continue when you run out of lives. This is key because it gets pretty easy to die as the game progresses.

If you want to be successful with the game then I suggest you practice swinging your grappling hook in the early stages. If you are timid with your grappling hook and only like to do a little swinging, you will be overwhelmed by the grappling that you will need to do in later stages in order to traverse long gaps, or avoid spiked (instant death) areas. Also be sure to pick up the bullet containers that enemies drop when they die in order to pump up your life bar. HERE’s a TIP: If you are almost out of life and 1 more hit or so can kill you, and you are far in a stage so you don’t want to die and be taken back in the level; you can farm kill enemies until you get enough bullet containers to bring your health pods to the next level. When that happens you get a full life bar plus an extra life pop representing your new health level. You can check the status of your bullet gathering by pressing either select or start (I can’t remember which one).

If you play the game without taking a lot of breaks you will be able to beat it in about 3 – 5 hours. But it gets hard near the end at spots and there are certain areas that require that you use a specific weapon in order to bypass a security measure, or to kill a boss easily. Most boss areas are a central power node that needs to be destroyed and there is almost always an enemy boss dude that is protecting it. It isn’t always easy to figure out how to kill the boss and so sometimes you need to just avoid them and focus on destroying the energy node.

Bionic Commando is an overall great game that is very unique. The different types of guns that you can get in the game cater to your specific playing style. For example later in the game you can get a triple-shot gun that shoots in three directions at once. So you grapple the ceiling, and then pull yourself close to the platform without climbing up to the next level. And then shoot through the above platform at an enemy with your triple-shot gun, and you will not even run the risk of being hurt. It is a total stealth and skill tactic that makes the game feel like you are really on a mission with powerful weaponry at your disposal. If you like a game with amazing unique gameplay, and lots of challenge, as well as good graphics, then Bionic Commando is the game for you.

Dickinson’s Pure Seedless Black Raspberry Preserves Nutritional Facts

Filed under: Reviews — Tyler @ 6:22 pm

Dickinson’s Pure Seedless Black Raspberry Preserves

Serving Size: 1 Tablespoon

Calories: 50

Sugars: 10g

INGREDIENTS: Black Raspberries, Sugar, Corn Syrup, High Fructose Corn Syrup, Pectin, Citric Acid

Dickinson’s Pure Seedless Black Raspberry Preserves are delicious. They are great on bagels and crackers. I especially like it when I put the preserves on a toasted cream cheese bagel. The Dickinson’s preserves are very easy to spread and they taste sweet. At first I thought that they tasted way too good to be natural, and I was partially right. Two of the main ingredients in the Black Raspberry Preserves are corn syrup and High Fructose Corn Syrup. Now, this may seem like a bad thing to have the High Fructose Corn Syrup because it isn’t the healthiest thing to put in your body. But if you eat the preserves in moderation then you will probably be OK. The only problem is that those preserves taste really good. For some reason the Dikinson’s preserves taste even better when mixed with cream cheese. So be mindful when snacking, because you may eat more than a tablespoon serving suggestion quite rapidly.

Here are a list of some snacks you can have with Dickinson’s Pure Seedless Black Raspberry Preserves: A Toasted Bagel with Cream Cheese, Ritz Crackers, Toasted Bread, French Bread, and other items.

You may have seen Dickinson’s products at a hotel before. They are quite popular. I personally rate these preserves as among the best tasting spread. I wouldn’t try it on a peanut butter and jelly though. It would be too sweet. Although the preserves on a peanut butter covered Ritz cracker would probably taste pretty good. Experiment for yourself and enjoy!

What do you Want?

Filed under: Tyler's Mind — Tyler @ 1:20 am

What do you want? Ok, the first things that may pop into mind are: money, sex, immortality, health, love, respect, accomplishment, tranquility…but those things are more like goals than wants. When you really think about it, those things are fleeting, like memories from long ago. Let’s say you want money, and then you get it…there’s only a few things that can happen next. You either want more money. You spend your money. Or else you sit on your money and are satisfied. Sex is great but once you have it you pretty much need to wait to recharge for a while depending on your physical and emotional endurance. Health is cool but most fun things in life either slowly or quickly kill you. Respect is only fun as long as you get it before people start expecting results in exchange for their respect. Then you need to do things in real life in order to maintain or grow that respect. Accomplishment feels great and does wonders for your reputation and self-esteem not to mention that it can possibly boost your financial success. The only problem is that attaining accomplishment oftentimes takes a great deal of work. And you will probably have to forgo on the other items mentioned above in order to accomplish things. And tranquility is very nice but after a while you will start to feel either bored or unworthy. It is only a matter of time before tranquility bends before the pull of chaos in your own mind as well as in nature. The still ocean will always ripple once the volcano erupts. So if what we usually think of as our wants are actually just goals and fleeting ones that that, then what do we want?

We want to create. This may seem strange because you might be reading this right now and be thinking to yourself, “I’m not very creative…but my cousin is.” Or else, “I haven’t felt creative for a long time. I know what I really want.” Do you remember creating something? It can be anything really. It could be a sandcastle with your mother or brother years ago. As the ocean came and wet the sand, you used the wet sand as the base material for your castle. Then you scooped up dry sand and sprinkled it atop your creation in order to make it stay in a more permanent shape…only to watch it disappear under the tide. Eroded away by the very waters that held your creation together. But in that moment when you were creating your vision, you were doing what you wanted to do. And it probably didn’t feel amazingly overwhelmingly pleasurable. And it didn’t feel bad either. Making it felt pretty good, and the small amount of pleasure you gained from making progress toward your vision sustained you like a small meal and water. And it gave you the strength and endurance to create more. Because in that series of connected, seamless moments, you had a clear yet formless and sublime purpose. And with that sense of purpose you worked as if your work had meaning. Thus making it so it didn’t really feel like you were working at all, despite the sweat on your brow and sand in your nails.

Creation is what makes human beings, human beings. Without the ability to create, we would be something less than human. Creation is something that can bring those other goals that we mentioned earlier into fruition easily. If you can create often, people will think of you differently than your less creative peers and you will notice that more opportunities will come your way. When you have a taste of creativity you may notice that you actually feel different. Being creative feels different from being non-creative, it’s really that simple. And being creative actually feels better than how you feel when you are non-creative. So if that’s true than why don’t we try and feel creative and create all the time? The reason for this is because creativity is a skill, not an emotion or state of mind. People may try and convince you that creativity is a gift that SOME people have, but they say those things because they truly don’t understand what they’re talking about and they want to maintain their level of prestige and/or respect so they say some people who are creative are “gifted.” What is really going on is that creativity is something that you experience when you are very young because you are excited by the world and your inexperienced sense organs. Then some people consciously make the decision when they get older to either explore their creativity and hone it, or else to work on other things. It really doesn’t get any simpler than that. Creativity may seem like a spark of divine inspiration, but what it really is, is a catalyst that can either start a chain reaction of movement that expresses some part or perhaps even your entire being. Or else it is a catalyst that is blocked by desires.

Now you may be thinking, “Wait isn’t wanting to create a desire? So wouldn’t I want to desire to be creative?” Well, in short, no. Creativity is not a desire. The act of creation is motion. You don’t think about it or desire it. You simply act and do it. You put the pen to paper and begin writing. You turn on the computer and begin typing. You pull out the pencil and begin drawing. You put on your shoes and begin walking. You step into the water and begin swimming. You put on whatever clothing or outfit you need in order to set your mind in motion. It isn’t a desire. It is more like a choice. It is like choosing between being a powerful person or a weak one. Who really wants to be a weak person? Nobody really. But the difference is that a weak person doesn’t know how to become powerful. And a powerful person makes a choice not to be any other kind of person.

When I started this website in its original form all I knew was that I wanted to do one thing: disseminate information. I didn’t really know or care about what information it was going to be at the time. All I knew what that I wanted to do it. I felt that I had something to share. Looking back the decision I made to create this website and share information was one of the utmost best decisions I have ever made in my entire life. Why? Because sharing information has been a vehicle for my creativity to grow and connect with other people. And out of those connections, I’ve been able to find the glass of water and piece of bread that I have needed, in order to stay creative. If it wasn’t for every single visitor and viewer on this website, I would not feel as creative and pumped on life as I do today. And for that I thank you and every visitor that has come before you. Because you are the reason why I create, which is invariably the reason why I choose to exist.

-Tyler

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